🧩 Cubing — F2L Algorithms

All 23 core F2L (First Two Layers) cases for CFOP speedcubing, grouped by pair type. Each case shows an animated diagram of the setup and the algorithm to solve it.

🟢 Free Pairs (Basic Cases)

The corner and edge are already lined up — no extra setup moves needed.

F2L 1U R U' R'
F2L 2F R' F' R
F2L 3F' U' F
F2L 4R U R'

🔴 Disconnected Pairs

The corner and edge sit apart from each other on top and need to be joined before inserting.

F2L 5U' R U R' U2 R U' R'
F2L 6U' r U' R' U R U r'
F2L 7U' R U2 R' U' R U2 R'
F2L 8d R' U2 R U R' U2 R
F2L 9U' R U' R' U F' U' F
F2L 10U' R U R' U R U R'

🔵 Connected Pairs

The corner and edge are already paired together on top and drop straight into the slot.

F2L 11U' R U2 R' U F' U' F
F2L 12R U' R' U R U' R' U2 R U' R'
F2L 13y' U R' U R U' R' U' R
F2L 14U' R U' R' U R U R'
F2L 15R' D' R U' R' D R U R U' R'
F2L 16R U' R' U2 F' U' F
F2L 17R U2 R' U' R U R'
F2L 18y' R' U2 R U R' U' R
F2L 19U R U2 R' U R U' R'
F2L 20y' U' R' U2 R U' R' U R
F2L 21U2 R U R' U R U' R'
F2L 22r U' r' U2 r U r'
F2L 23U R U' R' U' R U' R' U R U' R'