🧩 Cubing — F2L Algorithms
All 23 core F2L (First Two Layers) cases for CFOP speedcubing, grouped by pair type. Each case shows an animated diagram of the setup and the algorithm to solve it.
🟢 Free Pairs (Basic Cases)
The corner and edge are already lined up — no extra setup moves needed.
F2L 1
U R U' R'F2L 2
F R' F' RF2L 3
F' U' FF2L 4
R U R'🔴 Disconnected Pairs
The corner and edge sit apart from each other on top and need to be joined before inserting.
F2L 5
U' R U R' U2 R U' R'F2L 6
U' r U' R' U R U r'F2L 7
U' R U2 R' U' R U2 R'F2L 8
d R' U2 R U R' U2 RF2L 9
U' R U' R' U F' U' FF2L 10
U' R U R' U R U R'🔵 Connected Pairs
The corner and edge are already paired together on top and drop straight into the slot.
F2L 11
U' R U2 R' U F' U' FF2L 12
R U' R' U R U' R' U2 R U' R'F2L 13
y' U R' U R U' R' U' RF2L 14
U' R U' R' U R U R'F2L 15
R' D' R U' R' D R U R U' R'F2L 16
R U' R' U2 F' U' FF2L 17
R U2 R' U' R U R'F2L 18
y' R' U2 R U R' U' RF2L 19
U R U2 R' U R U' R'F2L 20
y' U' R' U2 R U' R' U RF2L 21
U2 R U R' U R U' R'F2L 22
r U' r' U2 r U r'F2L 23
U R U' R' U' R U' R' U R U' R'